641 lines
31 KiB
JavaScript
641 lines
31 KiB
JavaScript
/**
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* <image-slot> — user-fillable image placeholder.
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*
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* Drop this into a deck, mockup, or page wherever you want the user to
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* supply an image. You control the slot's shape and size; the user fills it
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* by dragging an image file onto it (or clicking to browse). The dropped
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* image persists across reloads via a .image-slots.state.json sidecar —
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* same read-via-fetch / write-via-window.omelette pattern as
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* design_canvas.jsx, so the filled slot shows on share links, downloaded
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* zips, and PPTX export. Outside the omelette runtime the slot is read-only.
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*
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* The host bridge only allows sidecar writes at the project root, so the
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* HTML that uses this component is assumed to live at the project root too
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* (same constraint as design_canvas.jsx).
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*
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* Attributes:
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* id Persistence key. REQUIRED for the drop to survive reload —
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* every slot on the page needs a distinct id.
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* shape 'rect' | 'rounded' | 'circle' | 'pill' (default 'rounded')
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* 'circle' applies 50% border-radius; on a non-square slot
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* that's an ellipse — set equal width and height for a true
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* circle.
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* radius Corner radius in px for 'rounded'. (default 12)
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* mask Any CSS clip-path value. Overrides `shape` — use this for
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* hexagons, blobs, arbitrary polygons.
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* fit object-fit: cover | contain | fill. (default 'cover')
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* With cover (the default) double-clicking the filled slot
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* enters a reframe mode: the whole image spills past the mask
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* (translucent outside, opaque inside), drag to reposition,
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* corner-drag to scale. The crop persists alongside the image
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* in the sidecar. contain/fill stay static.
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* position object-position for fit=contain|fill. (default '50% 50%')
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* placeholder Empty-state caption. (default 'Drop an image')
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* src Optional initial/fallback image URL. A user drop overrides
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* it; clearing the drop reveals src again.
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*
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* Size and layout come from ordinary CSS on the element — width/height
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* inline or from a parent grid — so it composes with any layout.
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*
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* Usage:
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* <script src="image-slot.js"></script>
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* <image-slot id="hero" style="width:800px;height:450px" shape="rounded" radius="20"
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* placeholder="Drop a hero image"></image-slot>
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* <image-slot id="avatar" style="width:120px;height:120px" shape="circle"></image-slot>
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* <image-slot id="kite" style="width:300px;height:300px"
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* mask="polygon(50% 0, 100% 50%, 50% 100%, 0 50%)"></image-slot>
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*/
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(() => {
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const STATE_FILE = '.image-slots.state.json';
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// 2× a ~600px slot in a 1920-wide deck — retina-sharp without making the
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// sidecar enormous. A 1200px WebP at q=0.85 is ~150-300KB.
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const MAX_DIM = 1200;
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// Raster formats only. SVG is excluded (can carry script; createImageBitmap
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// on SVG blobs is inconsistent). GIF is excluded because the canvas
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// re-encode keeps only the first frame, so an animated GIF would silently
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// go still — better to reject than surprise.
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const ACCEPT = ['image/png', 'image/jpeg', 'image/webp', 'image/avif'];
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// ── Shared sidecar store ────────────────────────────────────────────────
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// One fetch + immediate write-on-change for every <image-slot> on the
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// page. Reads via fetch() so viewing works anywhere the HTML and sidecar
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// are served together; writes go through window.omelette.writeFile, which
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// the host allowlists to *.state.json basenames only.
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const subs = new Set();
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let slots = {};
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// ids explicitly cleared before the sidecar fetch resolved — otherwise
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// the merge below can't tell "never set" from "just deleted" and would
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// resurrect the sidecar's stale value.
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const tombstones = new Set();
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let loaded = false;
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let loadP = null;
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function load() {
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if (loadP) return loadP;
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loadP = fetch(STATE_FILE)
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.then((r) => (r.ok ? r.json() : null))
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.then((j) => {
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// Merge: sidecar loses to any in-memory change that raced ahead of
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// the fetch (drop or clear) so neither is clobbered by hydration.
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if (j && typeof j === 'object') {
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const merged = Object.assign({}, j, slots);
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// A framing-only write that raced ahead of hydration must not
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// drop a user image that's only on disk — inherit u from the
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// sidecar for any in-memory entry that lacks one.
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for (const k in slots) {
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if (merged[k] && !merged[k].u && j[k]) {
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merged[k].u = typeof j[k] === 'string' ? j[k] : j[k].u;
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}
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}
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for (const id of tombstones) delete merged[id];
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slots = merged;
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}
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tombstones.clear();
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})
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.catch(() => {})
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.then(() => { loaded = true; subs.forEach((fn) => fn()); });
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return loadP;
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}
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// Serialize writes so two near-simultaneous drops on different slots
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// can't reorder at the backend and leave the sidecar with only the
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// first. A save requested mid-flight just marks dirty and re-fires on
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// completion with the then-current slots.
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let saving = false;
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let saveDirty = false;
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function save() {
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if (saving) { saveDirty = true; return; }
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const w = window.omelette && window.omelette.writeFile;
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if (!w) return;
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saving = true;
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Promise.resolve(w(STATE_FILE, JSON.stringify(slots)))
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.catch(() => {})
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.then(() => { saving = false; if (saveDirty) { saveDirty = false; save(); } });
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}
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const S_MAX = 5;
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const clampS = (s) => Math.max(1, Math.min(S_MAX, s));
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// Normalize a stored slot value. Pre-reframe sidecars stored a bare
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// data-URL string; newer ones store {u, s, x, y}. Either shape is valid.
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function getSlot(id) {
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const v = slots[id];
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if (!v) return null;
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return typeof v === 'string' ? { u: v, s: 1, x: 0, y: 0 } : v;
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}
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function setSlot(id, val) {
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if (!id) return;
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if (val) { slots[id] = val; tombstones.delete(id); }
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else { delete slots[id]; if (!loaded) tombstones.add(id); }
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subs.forEach((fn) => fn());
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// A drop is rare + high-value — write immediately so nav-away can't lose
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// it. Gate on the initial read so we don't overwrite a sidecar we haven't
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// merged yet; the merge in load() keeps this change once the read lands.
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if (loaded) save(); else load().then(save);
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}
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// ── Image downscale ─────────────────────────────────────────────────────
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// Encode through a canvas so the sidecar carries resized bytes, not the
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// raw upload. Longest side is capped at 2× the slot's rendered width
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// (retina) and at MAX_DIM. WebP keeps alpha and is ~10× smaller than PNG
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// for photos, so there's no need for per-image format picking.
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async function toDataUrl(file, targetW) {
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const bitmap = await createImageBitmap(file);
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try {
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const cap = Math.min(MAX_DIM, Math.max(1, Math.round(targetW * 2)) || MAX_DIM);
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const scale = Math.min(1, cap / Math.max(bitmap.width, bitmap.height));
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const w = Math.max(1, Math.round(bitmap.width * scale));
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const h = Math.max(1, Math.round(bitmap.height * scale));
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const canvas = document.createElement('canvas');
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canvas.width = w; canvas.height = h;
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canvas.getContext('2d').drawImage(bitmap, 0, 0, w, h);
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return canvas.toDataURL('image/webp', 0.85);
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} finally {
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bitmap.close && bitmap.close();
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}
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}
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// ── Custom element ──────────────────────────────────────────────────────
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const stylesheet =
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':host{display:inline-block;position:relative;vertical-align:top;' +
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' font:13px/1.3 system-ui,-apple-system,sans-serif;color:rgba(0,0,0,.55);width:240px;height:160px}' +
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'.frame{position:absolute;inset:0;overflow:hidden;background:rgba(0,0,0,.04)}' +
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// .frame img (clipped) and .spill (unclipped ghost + handles) share the
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// same left/top/width/height in frame-%, computed by _applyView(), so the
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// inside-mask crop and the outside-mask spill stay pixel-aligned.
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'.frame img{position:absolute;max-width:none;transform:translate(-50%,-50%);' +
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' -webkit-user-drag:none;user-select:none;touch-action:none}' +
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// Reframe mode (double-click): the full image spills past the mask. The
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// spill layer is sized to the IMAGE bounds so its corners are where the
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// resize handles belong. The ghost <img> inside is translucent; the real
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// clipped <img> underneath shows the opaque in-mask crop.
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'.spill{position:absolute;transform:translate(-50%,-50%);display:none;z-index:1;' +
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' cursor:grab;touch-action:none}' +
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':host([data-panning]) .spill{cursor:grabbing}' +
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'.spill .ghost{position:absolute;inset:0;width:100%;height:100%;opacity:.35;' +
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' pointer-events:none;-webkit-user-drag:none;user-select:none;' +
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' box-shadow:0 0 0 1px rgba(0,0,0,.2),0 12px 32px rgba(0,0,0,.2)}' +
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'.spill .handle{position:absolute;width:12px;height:12px;border-radius:50%;' +
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' background:#fff;box-shadow:0 0 0 1.5px #c96442,0 1px 3px rgba(0,0,0,.3);' +
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' transform:translate(-50%,-50%)}' +
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'.spill .handle[data-c=nw]{left:0;top:0;cursor:nwse-resize}' +
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'.spill .handle[data-c=ne]{left:100%;top:0;cursor:nesw-resize}' +
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'.spill .handle[data-c=sw]{left:0;top:100%;cursor:nesw-resize}' +
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'.spill .handle[data-c=se]{left:100%;top:100%;cursor:nwse-resize}' +
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':host([data-reframe]){z-index:10}' +
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':host([data-reframe]) .spill{display:block}' +
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':host([data-reframe]) .frame{box-shadow:0 0 0 2px #c96442}' +
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'.empty{position:absolute;inset:0;display:flex;flex-direction:column;align-items:center;' +
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' justify-content:center;gap:6px;text-align:center;padding:12px;box-sizing:border-box;' +
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' cursor:pointer;user-select:none}' +
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'.empty svg{opacity:.45}' +
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'.empty .cap{max-width:90%;font-weight:500;letter-spacing:.01em}' +
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'.empty .sub{font-size:11px}' +
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'.empty .sub u{text-underline-offset:2px;text-decoration-color:rgba(0,0,0,.25)}' +
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'.empty:hover .sub u{color:rgba(0,0,0,.75);text-decoration-color:currentColor}' +
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':host([data-over]) .frame{outline:2px solid #c96442;outline-offset:-2px;' +
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' background:rgba(201,100,66,.10)}' +
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'.ring{position:absolute;inset:0;pointer-events:none;border:1.5px dashed rgba(0,0,0,.25);' +
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' transition:border-color .12s}' +
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':host([data-over]) .ring{border-color:#c96442}' +
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':host([data-filled]) .ring{display:none}' +
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// Controls sit BELOW the mask (top:100%), absolutely positioned so the
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// author-declared slot height is unaffected. The gap is padding, not a
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// top offset, so the hover target stays contiguous with the frame.
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'.ctl{position:absolute;top:100%;left:50%;transform:translateX(-50%);padding-top:8px;' +
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' display:flex;gap:6px;opacity:0;pointer-events:none;transition:opacity .12s;z-index:2;' +
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' white-space:nowrap}' +
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':host([data-filled][data-editable]:hover) .ctl,:host([data-reframe]) .ctl' +
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' {opacity:1;pointer-events:auto}' +
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'.ctl button{appearance:none;border:0;border-radius:6px;padding:5px 10px;cursor:pointer;' +
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' background:rgba(0,0,0,.65);color:#fff;font:11px/1 system-ui,-apple-system,sans-serif;' +
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' backdrop-filter:blur(6px)}' +
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'.ctl button:hover{background:rgba(0,0,0,.8)}' +
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'.err{position:absolute;left:8px;bottom:8px;right:8px;color:#b3261e;font-size:11px;' +
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' background:rgba(255,255,255,.85);padding:4px 6px;border-radius:5px;pointer-events:none}';
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const icon =
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'<svg width="28" height="28" viewBox="0 0 24 24" fill="none" stroke="currentColor" ' +
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'stroke-width="1.6" stroke-linecap="round" stroke-linejoin="round">' +
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'<rect x="3" y="3" width="18" height="18" rx="2"/><circle cx="8.5" cy="8.5" r="1.5"/>' +
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'<path d="m21 15-5-5L5 21"/></svg>';
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class ImageSlot extends HTMLElement {
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static get observedAttributes() {
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return ['shape', 'radius', 'mask', 'fit', 'position', 'placeholder', 'src', 'id'];
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}
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constructor() {
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super();
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const root = this.attachShadow({ mode: 'open' });
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// .spill and .ctl sit OUTSIDE .frame so overflow:hidden + border-radius
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// on the frame (circle, pill, rounded) can't clip them.
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root.innerHTML =
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'<style>' + stylesheet + '</style>' +
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'<div class="frame" part="frame">' +
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' <img part="image" alt="" draggable="false" style="display:none">' +
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' <div class="empty" part="empty">' + icon +
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' <div class="cap"></div>' +
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' <div class="sub">or <u>browse files</u></div></div>' +
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' <div class="ring" part="ring"></div>' +
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'</div>' +
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'<div class="spill">' +
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' <img class="ghost" alt="" draggable="false">' +
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' <div class="handle" data-c="nw"></div><div class="handle" data-c="ne"></div>' +
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' <div class="handle" data-c="sw"></div><div class="handle" data-c="se"></div>' +
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'</div>' +
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'<div class="ctl"><button data-act="replace" title="Replace image">Replace</button>' +
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' <button data-act="clear" title="Remove image">Remove</button></div>' +
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'<input type="file" accept="' + ACCEPT.join(',') + '" hidden>';
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this._frame = root.querySelector('.frame');
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this._ring = root.querySelector('.ring');
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this._img = root.querySelector('.frame img');
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this._empty = root.querySelector('.empty');
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this._cap = root.querySelector('.cap');
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this._sub = root.querySelector('.sub');
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this._spill = root.querySelector('.spill');
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this._ghost = root.querySelector('.ghost');
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this._err = null;
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this._input = root.querySelector('input');
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this._depth = 0;
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this._gen = 0;
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this._view = { s: 1, x: 0, y: 0 };
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this._subFn = () => this._render();
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// Shadow-DOM listeners live with the shadow DOM — bound once here so
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// disconnect/reconnect (e.g. React remount) doesn't stack handlers.
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this._empty.addEventListener('click', () => this._input.click());
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root.addEventListener('click', (e) => {
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const act = e.target && e.target.getAttribute && e.target.getAttribute('data-act');
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if (act === 'replace') { this._exitReframe(true); this._input.click(); }
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if (act === 'clear') {
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this._exitReframe(false);
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this._gen++;
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this._local = null;
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if (this.id) setSlot(this.id, null); else this._render();
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}
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});
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this._input.addEventListener('change', () => {
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const f = this._input.files && this._input.files[0];
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if (f) this._ingest(f);
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this._input.value = '';
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});
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// naturalWidth/Height aren't known until load — re-apply so the cover
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// baseline is computed from real dimensions, not the 100%×100% fallback.
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this._img.addEventListener('load', () => this._applyView());
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// Gated on editable + fit=cover so share links and contain/fill slots
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// stay static.
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this.addEventListener('dblclick', (e) => {
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if (!this.hasAttribute('data-editable') || !this._reframes()) return;
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e.preventDefault();
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if (this.hasAttribute('data-reframe')) this._exitReframe(true);
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else this._enterReframe();
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});
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// Pan + resize both originate on the spill layer. A handle pointerdown
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// drives an aspect-locked resize anchored at the opposite corner; any
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// other pointerdown on the spill pans. Offsets are frame-% so a
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// reframed slot survives responsive resize / PPTX export.
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this._spill.addEventListener('pointerdown', (e) => {
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if (e.button !== 0 || !this.hasAttribute('data-reframe')) return;
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e.preventDefault();
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e.stopPropagation();
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this._spill.setPointerCapture(e.pointerId);
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const rect = this.getBoundingClientRect();
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const fw = rect.width || 1, fh = rect.height || 1;
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const corner = e.target.getAttribute && e.target.getAttribute('data-c');
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let move;
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if (corner) {
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// Resize about the OPPOSITE corner. Viewport-px throughout (rect
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// fw/fh, not clientWidth) so the math survives a transform:scale()
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// ancestor — deck_stage renders slides scaled-to-fit.
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const iw = this._img.naturalWidth || 1, ih = this._img.naturalHeight || 1;
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const base = Math.max(fw / iw, fh / ih);
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const sx = corner.includes('e') ? 1 : -1;
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const sy = corner.includes('s') ? 1 : -1;
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const s0 = this._view.s;
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const w0 = iw * base * s0, h0 = ih * base * s0;
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const cx0 = (50 + this._view.x) / 100 * fw;
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const cy0 = (50 + this._view.y) / 100 * fh;
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const ox = cx0 - sx * w0 / 2, oy = cy0 - sy * h0 / 2;
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const diag0 = Math.hypot(w0, h0);
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const ux = sx * w0 / diag0, uy = sy * h0 / diag0;
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move = (ev) => {
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const proj = (ev.clientX - rect.left - ox) * ux +
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(ev.clientY - rect.top - oy) * uy;
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const s = clampS(s0 * proj / diag0);
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const d = diag0 * s / s0;
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this._view.s = s;
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this._view.x = (ox + ux * d / 2) / fw * 100 - 50;
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this._view.y = (oy + uy * d / 2) / fh * 100 - 50;
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this._clampView();
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this._applyView();
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};
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} else {
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this.setAttribute('data-panning', '');
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const start = { px: e.clientX, py: e.clientY, x: this._view.x, y: this._view.y };
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move = (ev) => {
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this._view.x = start.x + (ev.clientX - start.px) / fw * 100;
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this._view.y = start.y + (ev.clientY - start.py) / fh * 100;
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this._clampView();
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this._applyView();
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};
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}
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const up = () => {
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try { this._spill.releasePointerCapture(e.pointerId); } catch {}
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this._spill.removeEventListener('pointermove', move);
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this._spill.removeEventListener('pointerup', up);
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this._spill.removeEventListener('pointercancel', up);
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this.removeAttribute('data-panning');
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this._dragUp = null;
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};
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// Stashed so _exitReframe (Escape / outside-click mid-drag) can
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// tear the capture + listeners down synchronously.
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this._dragUp = up;
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this._spill.addEventListener('pointermove', move);
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this._spill.addEventListener('pointerup', up);
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this._spill.addEventListener('pointercancel', up);
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});
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// Wheel zoom stays available inside reframe mode as a trackpad nicety —
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// zooms toward the cursor (offset' = cursor·(1-k) + offset·k).
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this.addEventListener('wheel', (e) => {
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if (!this.hasAttribute('data-reframe')) return;
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e.preventDefault();
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const r = this.getBoundingClientRect();
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const cx = (e.clientX - r.left) / r.width * 100 - 50;
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const cy = (e.clientY - r.top) / r.height * 100 - 50;
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const prev = this._view.s;
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||
const next = clampS(prev * Math.pow(1.0015, -e.deltaY));
|
||
if (next === prev) return;
|
||
const k = next / prev;
|
||
this._view.s = next;
|
||
this._view.x = cx * (1 - k) + this._view.x * k;
|
||
this._view.y = cy * (1 - k) + this._view.y * k;
|
||
this._clampView();
|
||
this._applyView();
|
||
}, { passive: false });
|
||
}
|
||
|
||
connectedCallback() {
|
||
// Warn once per page — an id-less slot works for the session but
|
||
// cannot persist, and two id-less slots would share nothing.
|
||
if (!this.id && !ImageSlot._warned) {
|
||
ImageSlot._warned = true;
|
||
console.warn('<image-slot> without an id will not persist its dropped image.');
|
||
}
|
||
this.addEventListener('dragenter', this);
|
||
this.addEventListener('dragover', this);
|
||
this.addEventListener('dragleave', this);
|
||
this.addEventListener('drop', this);
|
||
subs.add(this._subFn);
|
||
// width%/height% in _applyView encode the frame aspect at call time —
|
||
// a host resize (responsive grid, pane divider) would stretch the
|
||
// image until the next _render. Re-render on size change: _render()
|
||
// re-seeds _view from stored before clamp/apply, so a shrink→grow
|
||
// cycle round-trips instead of ratcheting x/y toward the narrower
|
||
// frame's clamp range.
|
||
this._ro = new ResizeObserver(() => this._render());
|
||
this._ro.observe(this);
|
||
load();
|
||
this._render();
|
||
}
|
||
|
||
disconnectedCallback() {
|
||
subs.delete(this._subFn);
|
||
this.removeEventListener('dragenter', this);
|
||
this.removeEventListener('dragover', this);
|
||
this.removeEventListener('dragleave', this);
|
||
this.removeEventListener('drop', this);
|
||
if (this._ro) { this._ro.disconnect(); this._ro = null; }
|
||
this._exitReframe(false);
|
||
}
|
||
|
||
_enterReframe() {
|
||
if (this.hasAttribute('data-reframe')) return;
|
||
this.setAttribute('data-reframe', '');
|
||
this._applyView();
|
||
// Close on click outside (the spill handler stopPropagation()s so
|
||
// in-image drags don't reach this) and on Escape. Listeners are held
|
||
// on the instance so _exitReframe / disconnectedCallback can detach
|
||
// exactly what was attached.
|
||
this._outside = (e) => {
|
||
if (e.composedPath && e.composedPath().includes(this)) return;
|
||
this._exitReframe(true);
|
||
};
|
||
this._esc = (e) => { if (e.key === 'Escape') this._exitReframe(true); };
|
||
document.addEventListener('pointerdown', this._outside, true);
|
||
document.addEventListener('keydown', this._esc, true);
|
||
}
|
||
|
||
_exitReframe(commit) {
|
||
if (!this.hasAttribute('data-reframe')) return;
|
||
if (this._dragUp) this._dragUp();
|
||
this.removeAttribute('data-reframe');
|
||
this.removeAttribute('data-panning');
|
||
if (this._outside) document.removeEventListener('pointerdown', this._outside, true);
|
||
if (this._esc) document.removeEventListener('keydown', this._esc, true);
|
||
this._outside = this._esc = null;
|
||
if (commit) this._commitView();
|
||
}
|
||
|
||
attributeChangedCallback() { if (this.shadowRoot) this._render(); }
|
||
|
||
// handleEvent — one listener object for all four drag events keeps the
|
||
// add/remove symmetric and the depth counter correct.
|
||
handleEvent(e) {
|
||
if (e.type === 'dragenter' || e.type === 'dragover') {
|
||
// Without preventDefault the browser never fires 'drop'.
|
||
e.preventDefault();
|
||
e.stopPropagation();
|
||
if (e.dataTransfer) e.dataTransfer.dropEffect = 'copy';
|
||
if (e.type === 'dragenter') this._depth++;
|
||
this.setAttribute('data-over', '');
|
||
} else if (e.type === 'dragleave') {
|
||
// dragenter/leave fire for every descendant crossing — count depth
|
||
// so hovering the icon inside the empty state doesn't flicker.
|
||
if (--this._depth <= 0) { this._depth = 0; this.removeAttribute('data-over'); }
|
||
} else if (e.type === 'drop') {
|
||
e.preventDefault();
|
||
e.stopPropagation();
|
||
this._depth = 0;
|
||
this.removeAttribute('data-over');
|
||
const f = e.dataTransfer && e.dataTransfer.files && e.dataTransfer.files[0];
|
||
if (f) this._ingest(f);
|
||
}
|
||
}
|
||
|
||
async _ingest(file) {
|
||
this._setError(null);
|
||
if (!file || ACCEPT.indexOf(file.type) < 0) {
|
||
this._setError('Drop a PNG, JPEG, WebP, or AVIF image.');
|
||
return;
|
||
}
|
||
// toDataUrl can take hundreds of ms on a large photo. A Clear or a
|
||
// newer drop during that window would be clobbered when this await
|
||
// resumes — bump + capture a generation so stale encodes bail.
|
||
const gen = ++this._gen;
|
||
try {
|
||
const w = this.clientWidth || this.offsetWidth || MAX_DIM;
|
||
const url = await toDataUrl(file, w);
|
||
if (gen !== this._gen) return;
|
||
// Only exit reframe once the new image is in hand — a rejected type
|
||
// or decode failure leaves the in-progress crop untouched.
|
||
this._exitReframe(false);
|
||
const val = { u: url, s: 1, x: 0, y: 0 };
|
||
setSlot(this.id || '', val);
|
||
// Keep a session-local copy for id-less slots so the drop still
|
||
// shows, even though it cannot persist.
|
||
if (!this.id) { this._local = val; this._render(); }
|
||
} catch (err) {
|
||
if (gen !== this._gen) return;
|
||
this._setError('Could not read that image.');
|
||
console.warn('<image-slot> ingest failed:', err);
|
||
}
|
||
}
|
||
|
||
_setError(msg) {
|
||
if (this._err) { this._err.remove(); this._err = null; }
|
||
if (!msg) return;
|
||
const d = document.createElement('div');
|
||
d.className = 'err'; d.textContent = msg;
|
||
this.shadowRoot.appendChild(d);
|
||
this._err = d;
|
||
setTimeout(() => { if (this._err === d) { d.remove(); this._err = null; } }, 3000);
|
||
}
|
||
|
||
// Reframing (pan/resize) is only meaningful for fit=cover — contain/fill
|
||
// keep the old object-fit path and double-click is a no-op.
|
||
_reframes() {
|
||
return this.hasAttribute('data-filled') &&
|
||
(this.getAttribute('fit') || 'cover') === 'cover';
|
||
}
|
||
|
||
// Cover-baseline geometry, shared by clamp/apply/resize. Null until the
|
||
// img has loaded (naturalWidth is 0 before that) or when the slot has no
|
||
// layout box — ResizeObserver fires with a 0×0 rect under display:none,
|
||
// and clamping against a degenerate 1×1 frame would silently pull the
|
||
// stored pan toward zero.
|
||
_geom() {
|
||
const iw = this._img.naturalWidth, ih = this._img.naturalHeight;
|
||
const fw = this.clientWidth, fh = this.clientHeight;
|
||
if (!iw || !ih || !fw || !fh) return null;
|
||
return { iw, ih, fw, fh, base: Math.max(fw / iw, fh / ih) };
|
||
}
|
||
|
||
_clampView() {
|
||
// Pan range on each axis is half the overflow past the frame edge.
|
||
const g = this._geom();
|
||
if (!g) return;
|
||
const mx = Math.max(0, (g.iw * g.base * this._view.s / g.fw - 1) * 50);
|
||
const my = Math.max(0, (g.ih * g.base * this._view.s / g.fh - 1) * 50);
|
||
this._view.x = Math.max(-mx, Math.min(mx, this._view.x));
|
||
this._view.y = Math.max(-my, Math.min(my, this._view.y));
|
||
}
|
||
|
||
_applyView() {
|
||
const g = this._geom();
|
||
const fit = this.getAttribute('fit') || 'cover';
|
||
if (fit !== 'cover' || !g) {
|
||
// Non-cover, or dimensions not known yet (before img load).
|
||
this._img.style.width = '100%';
|
||
this._img.style.height = '100%';
|
||
this._img.style.left = '50%';
|
||
this._img.style.top = '50%';
|
||
this._img.style.objectFit = fit;
|
||
this._img.style.objectPosition = this.getAttribute('position') || '50% 50%';
|
||
return;
|
||
}
|
||
// Cover baseline: img fills the frame on its tighter axis at s=1, so
|
||
// pan works immediately on the overflowing axis without zooming first.
|
||
// Width/height and left/top are all frame-% — depends only on the
|
||
// frame aspect ratio, so a responsive resize keeps the same crop. The
|
||
// spill layer mirrors the same box so its corners = image corners.
|
||
const k = g.base * this._view.s;
|
||
const w = (g.iw * k / g.fw * 100) + '%';
|
||
const h = (g.ih * k / g.fh * 100) + '%';
|
||
const l = (50 + this._view.x) + '%';
|
||
const t = (50 + this._view.y) + '%';
|
||
this._img.style.width = w; this._img.style.height = h;
|
||
this._img.style.left = l; this._img.style.top = t;
|
||
this._img.style.objectFit = '';
|
||
this._spill.style.width = w; this._spill.style.height = h;
|
||
this._spill.style.left = l; this._spill.style.top = t;
|
||
}
|
||
|
||
_commitView() {
|
||
const v = { s: this._view.s, x: this._view.x, y: this._view.y };
|
||
if (this._userUrl) v.u = this._userUrl;
|
||
// Framing-only (no u) persists too so an author-src slot remembers its
|
||
// crop; clearing the sidecar still falls through to src=.
|
||
if (this.id) setSlot(this.id, v);
|
||
else { this._local = v; }
|
||
}
|
||
|
||
_render() {
|
||
// Shape / mask. Presets use border-radius so the dashed ring can
|
||
// follow the rounded outline; clip-path is only applied for an
|
||
// explicit `mask` (the ring is hidden there since a rectangle
|
||
// dashed border chopped by an arbitrary polygon looks broken).
|
||
const mask = this.getAttribute('mask');
|
||
const shape = (this.getAttribute('shape') || 'rounded').toLowerCase();
|
||
let radius = '';
|
||
if (shape === 'circle') radius = '50%';
|
||
else if (shape === 'pill') radius = '9999px';
|
||
else if (shape === 'rounded') {
|
||
const n = parseFloat(this.getAttribute('radius'));
|
||
radius = (Number.isFinite(n) ? n : 12) + 'px';
|
||
}
|
||
this._frame.style.borderRadius = mask ? '' : radius;
|
||
this._frame.style.clipPath = mask || '';
|
||
this._ring.style.borderRadius = mask ? '' : radius;
|
||
this._ring.style.display = mask ? 'none' : '';
|
||
|
||
// Controls and reframe entry gate on this so share links stay read-only.
|
||
const editable = !!(window.omelette && window.omelette.writeFile);
|
||
this.toggleAttribute('data-editable', editable);
|
||
this._sub.style.display = editable ? '' : 'none';
|
||
|
||
// Content. The sidecar is also writable by the agent's write_file
|
||
// tool, so its value isn't guaranteed canvas-originated — only accept
|
||
// data:image/ URLs from it. The `src` attribute is author-controlled
|
||
// (Claude wrote it into the HTML) so it passes through unchanged.
|
||
let stored = this.id ? getSlot(this.id) : this._local;
|
||
if (stored && stored.u && !/^data:image\//i.test(stored.u)) stored = null;
|
||
const srcAttr = this.getAttribute('src') || '';
|
||
this._userUrl = (stored && stored.u) || null;
|
||
const url = this._userUrl || srcAttr;
|
||
// Don't clobber an in-flight reframe with a store-triggered re-render.
|
||
if (!this.hasAttribute('data-reframe')) {
|
||
this._view = {
|
||
s: stored && Number.isFinite(stored.s) ? clampS(stored.s) : 1,
|
||
x: stored && Number.isFinite(stored.x) ? stored.x : 0,
|
||
y: stored && Number.isFinite(stored.y) ? stored.y : 0,
|
||
};
|
||
}
|
||
this._cap.textContent = this.getAttribute('placeholder') || 'Drop an image';
|
||
// Toggle via style.display — the [hidden] attribute alone loses to
|
||
// the display:flex / display:block rules in the stylesheet above.
|
||
if (url) {
|
||
if (this._img.getAttribute('src') !== url) {
|
||
this._img.src = url;
|
||
this._ghost.src = url;
|
||
}
|
||
this._img.style.display = 'block';
|
||
this._empty.style.display = 'none';
|
||
this.setAttribute('data-filled', '');
|
||
this._clampView();
|
||
this._applyView();
|
||
} else {
|
||
this._img.style.display = 'none';
|
||
this._img.removeAttribute('src');
|
||
this._ghost.removeAttribute('src');
|
||
this._empty.style.display = 'flex';
|
||
this.removeAttribute('data-filled');
|
||
}
|
||
}
|
||
}
|
||
|
||
if (!customElements.get('image-slot')) {
|
||
customElements.define('image-slot', ImageSlot);
|
||
}
|
||
})();
|